Permissions and a heads up
Katie has several talents/gifts that are intrinsic to her character but either a) need info from other players or b) need permission ahead of time.
Love of glamour:
Glamour and banality are two concepts that have a lot of driving force in Katie's life. Glamour is what keeps her going; banality makes her uncomfortable and ...can sometimes be seriously detrimental to her continued wellbeing. If you're playing a highly creative, highly gullible, highly escapist or highly insane character, you're the sort of person Katie will love because you'll practically be bleeding glamour. Around such people, magic becomes easier to cast and is nowhere near as tiring. And let's face it, they're more fun.
At the other end of the scale are the skeptics, the all too rational, and the ones who hide behind logic and methodism for everything they do. Scientists, lawyers, accountants, tax officials ... yeah, you all suck B|. Katie will make faces at you and try to avoid you like the plague because you guys have the opposite effect.
So yeah, I kinda need to know where you think your character falls on that scale. |D If you're not sure, you're probably just average. (Most people are, in fact, just average.)
Dream echoes:
Katie has a deep and abiding connection to the Dreaming, which means she sees the world in a different light to most. If a character has recurring dreams and/or nightmares, fantasies, obsessions, or anything that really registers very strongly with them, Katie will be able to see echoes of it surrounding that character. Please note these are rare, so they have to be real and utter fixations or something your character thinks about every single day or dreams about every night, or has shaped how they live their lives greatly. An example might be Rem, for Vash the Stampede - she's in his thoughts all the time, he lives his life the way he does because of her, etc etc.
Just what those echoes are is entirely up to you, but if you're not sure what they should have or if they should have them, I can help with that. If you would prefer Katie can't see anything, that's also totally okay, so feel free to skip this part.
Please fill in these details for me!
Other stuff of note:
Secret keepers
Katie is a pooka, and the pooka are the confidants and secret keepers of the Dreaming. People who spend more than a minute or so talking to her are generally inclined to confide in her, even if it's something they've never done before. Everything from confessing your crushes to who you've killed to your dreams and aspirations in life. Unless it's highly IC and your character wanted someone to confide in, or wishes someone understood them or the like, it's unlikely that you'll actually confide in her unless she asks the right sorts of questions. And pooka are also geased to never tell the clear truth, and hence it's rather hard for her to pass on those secrets. A pooka can tell the truth, but it hurts them - and if they do it too often, it undoes them. Hence, your secrets are pretty safe with her.
Exceptions: if you've promised someone you will never tell and you meant it, you won't break your promise. (Oaths are very important.) And I'm not about to insist on dragging secrets out of people. If this happens in game, it's entirely up to you if you want to start confiding in the small child. Sheer willpower will stop a person blathering everything, after all.
Promises
Any oath Katie enters into is bound and upheld by the Dreaming, so she must follow through on it. By the same token, anyone who promises her anything had better follow through themselves or they'll find themselves having some serious bad luck until they right the situation somehow or Katie releases them from their promise. In both cases, people will feel a sense of finality when a promise is made, like it's set in stone and very important. I wanted to give a heads up on that because a lot of people throw those words around lightly and I don't want anyone to accidentally wind up in a vow unless the player wants them to.
Please note:
Due to a lot of people apping in with the ability to sense such things, I should also add that Katie has two souls, one human and one fae, both basically balancing each other out and being mostly in harmony. If you can sense such things, give me a heads up and I'll keep that in mind when I tag you!
I-I think that covers most major things? Anything else, I'll bring up IC and I'll always ask permission for things ahead of time anyway. Sorry for all the reading material |D;;
Appointments
[Written/Action]
Katie hopes so.
She's been hiding long enough.
She's also been out of touch. For the first time ever, she's making a locked post. But as she never really worked out how to use locks, it's pathetically easy to break. And given she's also directing it to Wolfwood, of all people...
...the writing is scratchy and awkward, because honestly she takes a few moments to remember how to write.]
[Written | Failed filter to Wolfwood]
The cremation of a fireman goes unremarked, but his remains remade remove the gremlin. This is my remedy, my ceremony, and there will be no rematch, but I had to remind you. It would be remiss if I didn't remark on the remnant that didn't remain.
I'm not sorry, preacherman.
[Katie doesn't want to be seen by anyone, and so she does the sensible thing. It's very late at night when she lets herself into the stores-- more early morning-- and makes off with a pair of scissors. And possibly a fireman's hat, if it exists. Just because. And then very briefly, she heads past Cullen House to leave what appears to be a ball of brightly, multi-coloured string in the kitchen.
She's not brave enough to head south until the sun is up, and so morning sees her heading through the forest for its southern edge, scissors in hand, where a collection of brightly coloured string still flutters in a breeze that doesn't exist.]
[Action]
...okay, she may have other less frivolous reasons. By this time she's mindful that certain grown ups may be looking for her, and thus her visit is hopefully timed for as few people around as possible. In, out, a polite nod to the person behind the counter with the pretty hair, and back to the woods she goes. Anyone that does see her in person might note she's thinner, but clean and tidy, unlike her last accidental appearance.
She goes far deep into the forest with her string, sitting on a large, flat rock in the sun next to Rei's charm, and unwinds every different strand around her in the grass, threading it all carefully and lovingly between her fingertips as if blessing each one. In a sense, she is. The glamour she's stolen recently is going to a good cause, even if the cause is not readily apparent.]
((ooc: you can run into her in the item shop by all means. She's all the way down at the southernmost edge of the forest for anyone who might be out that way-- or might be using other means to search for someone.
Chances of hostility are pretty high.))
[Accidental Video]
[Accidental Video]
[The journal switches on to show...nothing. Well. Some carpet and what might be a music stand by a window, and a whole pile of sheet music off to one side. Nobody is visible, but someone can be heard tuning a guitar. It hasn't been played in a while. Poor thing.
When the guitarist switches to playing, it's clumsily picked out by rusty fingers, but the music itself is probably highly recognisable by a handful of people. The piece gets more fluid the longer she plays, until a couple of minutes into the song, when her fretwork first slows, and then trails off completely.
When she starts again, it's this piece instead, played through to the end.]
...twice more. [The voice is young and distant and distinctly Irish, and she giggles.] D'you think he'd come?
[And she starts playing again. Faster.]
[Video]
Just a little after dawn on the 25th a piece of smudged notepaper gets carefully tucked into Katie's journal, and then she tosses the whole thing into the hollow log she's sitting on out in the forest.
The video clearly picks up the message. It's not very long.]
Gone fishing.
Everyones invited
except Raine.
No drowning.
[There won't be any replies. She's gone.]
[Action -> Written on the 18th]
That's not gonna work out so well, mind. But such is life. On the 18th, she hunts through town as a kitten, because by this time she's getting too much attention. That, and asking fellow cats for possible directions is less attention-getting when you're a cat yourself. 8|
In the end, though, she has no luck. So loathe as she is to use her journal, she tries asking outright on the journals; written and hopefully as anonymous as possible.]
[Written]
Dear John with the red skin,
Can I have my magic back, please?
[Seems legit.]
[Action]
[After Katie makes an offer to Jack this morning, she finally braves the teleporters to come travelling into town from the beach the way any normal person would. Which is annoying to the extreme, and she really needs to ask someone about her lost magic, because just hopping over the mountain range was extraordinarily convenient. But she has people to check in on in the wake of the huge storm, now she's feeling a lot more stable.
Her friends, to make sure they're okay. And those she ran into in the forest, to make sure they're okay.
Ergo, her stops are:
Houses #5, #6, and #7
House Avatar
And she's also looking for a weird guy in a dirty trenchcoat. To apologise for being so rude, if nothing else.
Last of all, Raine.
She's very quietly kind of stomping through the street, though she'll stop to jump her way through any leaves or even water still left pooled behind. Still a kid, after all.]
((ooc: sob this will be terribly slow, but timing is important. Anyone's welcome to tag even if Katie is specifically looking for certain people, but I will be excruciatingly slow for a few days. Annnd given this is the aftermath of some threads that are still not finished yet, those on Katie's last post are welcome to placeholder this post and we can do that thread once we finish the first one.))
Backdated to the 15th, after Jilly's post
[Recently Katie was kidnapped by the Malnosso. The usual story, really. Only she found herself not minding so much, because mostly all they did was shut her in a room with a box of chalk and blackboards and pens and paper and television with all kinds of cartoons, and music, and they told her to do whatever she felt like. The only thing she hated were the shots, and she doesn't know what those were for. But they were meant to be for her own good, so they said. Weird and made no sense.
Today, she finally understands what they were trying to do.
Might have helped, if they weren't who they were.]
[Written]
Dear Jack,
I seem to have forgotten everything, so I'll be home in a few minutes to look under the couch cushions. It's always the last place you look, isn't it? Don't worry, I'm still alive.
Love, Silvertoes.
Dear everyone else,
Could the person who gave me a hand the other morning come find me? I'd like to thank you for saving my life. If you don't have time, don't worry. I'll find you instead.
Love
[...screw it. She leaves it there. She can't go home yet-- the glamour is newly awakened and she can still feel it spitting and sparking and sometimes dying, and she can't properly control it. And right now she has a lot to think through. Not the least of which being she died.
So she'll be out in the forest until further notice. Angry and upset and thinking she's going to kill someone for doing this to her, or maybe she'll just give in to the urge to cry instead. She's only nine. Going on three hundred.
Someone's paying for this.]
((ooc: You are more than welcome to stumble across her in the forest; however, keep in mind that if you do, you run the risk of your character being enchanted. That means seeing the world the way Katie sees it, and that includes seeing all of your echoes and the echoes of others. For more information, see Katie's permissions post.
...and fill it out while you're there, if you wouldn't mind. |Da
Just to set the date right in everyone's head, this is the same day Ragna is tearing up the forest.))
[Voice/Action]
It takes her a long while to realise she's not actually sleeping, and that's ... a little concerning. Because to her knowledge she doesn't make a habit of going to sleep anywhere other than her very cozy bed, and she doesn't remember why she'd be out here.
Sleepwalking. All the way out here? Kidnapped. Her parents aren't rich. By aliens. That's a little better, but still kind of worrying. There's a distinct level of nervous settling over her now because she's entirely alone in the middle of a place she doesn't recognise, and she's just not adventurous enough to want to be out here without any obvious way of getting home.
It's not her fault, is it? She can't get into trouble if it's not her fault. (Is today a school day?)
It's when she staggers upright, still yawning, that her foot catches on the edge of something and she thumps back down to earth with a startled sound, turning to glare at whatever she'd touched (why are her feet bare?), and stares at the journal lying in the grass with her name stencilled on the front. And Katie reaches for it, because if it has her name maybe it has an explanation, and... the sight of it touches off muzzy memories of its own. Familiar, somehow.
So she opens it.
Oh. She knows what this is.]
[Voice]
...hello?
[Accidental Voice -> Deliberate Voice]
Well, this is very rude. It didn't snow last autumn, you know. I think I ought to complain.
[Huff. Followed by a small ow, barely heard. And silence. Then finally:]
Oh! [And the journal is picked up finally. Because you, the townsfolk, should know the answer to this question. Clearly.] Did we get visited by aliens in the night? I think I've been experimented on. [Okay, that is totally the best thing ever.] I hope they looked like Elvis clones.
Has anyone seen my cat?
>_>
Katie has several talents/gifts that are intrinsic to her character but either a) need info from other players or b) need permission ahead of time.
Love of glamour:
Glamour and banality are two concepts that have a lot of driving force in Katie's life. Glamour is what keeps her going; banality makes her uncomfortable and ...can sometimes be seriously detrimental to her continued wellbeing. If you're playing a highly creative, highly gullible, highly escapist or highly insane character, you're the sort of person Katie will love because you'll practically be bleeding glamour. Around such people, magic becomes easier to cast and is nowhere near as tiring. And let's face it, they're more fun.
At the other end of the scale are the skeptics, the all too rational, and the ones who hide behind logic and methodism for everything they do. Scientists, lawyers, accountants, tax officials ... yeah, you all suck B|. Katie will avoid you like the plague because you guys have the opposite effect.
Just as an example from the app for opposing ends of the spectrum:
She’d cling to someone like Luffy, who is
So yeah, I kinda need to know where you think your character falls on that scale. |D If you're not sure, we can work something out. /o/
Dream echoes:
Katie has a deep and abiding connection to the Dreaming, which means she sees the world in a different light to most. If a character has recurring dreams and/or nightmares, fantasies, obsessions, or anything that really registers very strongly with them, Katie will be able to see echoes of it surrounding that character. If she chooses to interact with it, it'll interact right back, because to her, it's a very real distraction/threat whatever. (As an example, Brook has echoes of his old crew and Laboon, a baby whale, and Katie has happily held conversations with them on a regular basis.) Or if Cookie Monster were still around, she could probably smell freshly baked cookies. An echo can impact on any or all of the five senses.)
Just what those echoes are - and whether they exist or not for your character - is entirely up to you. |D
Hopscotch, or the power of the flick.
Most of Katie's magic is defensive, and the one thing I should really doublecheck permissions for is this small trick: she can target a person or an object and fling it far, far away from her. The only targeting she requires is line of sight. If she can see you (or your sword, or that fridge over there, or your underwear) she can flick you away; there is no defence against it, which is why I'm asking permissions. She can't hurt people this way - anything targeted like this is guaranteed a safe landing, so at most you may find your character on a roof somewhere wondering what the hell just happened, or splashing down in the lake. She can only hurt people with this trick if she uses it to, say, fling a fridge in your general direction, at which point it's up to you whether you can dodge or not. It's not something that Katie would probably do unless you were (a) attacking her or (b) she was trying to save your life by relocating you, but ... because it's something that can't be dodged, I'm asking permission of players first.
Other things of note:
Secret keepers
Katie is a pooka, and the pooka are the confidants and secret keepers of the Dreaming. People who spend more than a minute or so talking to her are generally inclined to confide in her, even if it's something they've never done before. Everything from confessing your crushes to who you've killed to your dreams and aspirations in life. Unless it's highly IC and your character wanted someone to confide in, or wishes someone understood them or the like, it's unlikely that you'll actually confide in her unless she asks the right sorts of questions. And pooka are also geased to never tell the clear truth, and hence it's rather hard for her to pass on those secrets. A pooka can tell the truth, but it hurts them - and if they do it too often, it undoes them. Hence, most of your secrets are perfectly safe with her.
Exceptions: if you've promised someone you will never tell and you meant it, you won't break your promise. (Oaths are very important.) And I'm not about to insist on dragging secrets out of people. I don't really need people to list permissions for this, because ... if this happens in game, it's entirely up to you if you want to start confiding in the small child. Sheer willpower will stop a person blathering everything, after all.
That girl is kinda shiny.
I don't know if anyone could ever pick this up, but Katie actually has two souls; a human one and a fae one. The fae one is overlaid over the human one, both kind of mingling together, and she has the memories of both.
What some people can definitely pick up is that she is a highly magical creature. If you have a Detect Magic style spell, can see auras, or any other kind of magical sensory perception, that will definitely register. Trying to dispel that magic won't work as it's ...well, it's one of her souls and kind of a permanent fixture.
I-I think that covers most major things? Anything else, I'll bring up IC. Sorry for all the reading material |D;; But here, for the sake of simplicity:
Evil plots n stuff.
Or not quite evil, but hella sociopathic and reactionary with a whole lot of dark thought and -- okay yeah, that's evil for our viewers. It's complicated.
Basically, Zane very graciously allowed me to springboard a plot I've always had an interest in running in the right circumstances, and I sort of realised that exactly the right circumstance had just sort of formed in Luceti as a result of some different events! Katie's reawakening as a fae came well timed for Ragna's plot, and I suddenly went "Ooh, this could be fun." So.
( Plotting in glorious tl;dr )